Collective Exhibition

Science (De)constructed

Science (De)constructed is an invitation to explore how human knowledge—be it scientific, artistic, or historical—is constructed, deconstructed, and reconstructed. Organised by Ohme, this exhibition takes place in the Archives of the City of Brussels, a symbolic venue to question memory, transmission, and the preservation of knowledge.

The exhibition adopts a critical and transdisciplinary approach to scientific research processes and the mechanisms that shape our individual and collective understanding. It examines the methods, tools, and biases involved in the acquisition and dissemination of knowledge, while reflecting on the fragility, plurality, and subjectivity of human truths.

With:

Allon Bar | Athanasia Symeonidou | Axel Cleeremans | Barbara Truffin | Bavo Van Kerrebroeck | Brenda Bikoko | City Sling VR Experience | Doubt My Sciences | Emmanuelle Danblon | Eric Muraille | Félix Devaux & Léonie Lefere | Henri Broch | Ida Wilot Maus & Barbera Ramallo | Jean-Paul Van Bendegem | José Luis Wolfs | Le Faux Soir | Louise Charlier & William Denis | Maarten Boudry | Marius Gilbert | Mathilde Boussange | Olivier Sartenaer | Philippe Braquenier | Quentin Hiernaux & Sophia Baidouri, Hanson Kim, Messane Van Praet, Loup Bellem | Raoul Sommeillier & Cécile Cuny | Science VR | Stéphanie Roland | Thibaut Giraud | Yannick Jacquet, Bots Conspiracy & Ohme

Mecamove

Mecamove

Mecamove invites young and old alike to discover a playful and participatory installation that reveals the fundamental principles of mechanics, the science that explores forces and motion.

Crafted in wood with exceptional expertise, this installation allows the public to manipulate various modules such as the hydraulic grappler, pulleys, pneumatic bridge, and gears, all while understanding their function.

These elements, carefully designed to be accessible and interactive, offer an experience where abstract concepts of physics become intuitive. Through each manipulation, visitors explore the connection between theory and practice, immersing themselves in a world where movement brings scientific concepts to life.

Louise Charlier

The blobarium of Mary Harris

Mary Harris’s Blobarium is an installation-performance presented as a scientific experiment. It attempts to answer this question: how can we rethink the encounter between a human and an extraterrestrial? The work is composed entirely of organic matter: blob, agar, and plants.

The terrarium recreates the ideal environment for the growth of a blob, the only single-celled organism visible to the naked eye. Blobarium questions the impact of humans on an ecosystem.

Laboratory gloves appear to invite viewers to make contact with this environment. This seemingly harmless act has a major impact on the life developing within it. By touching the agar, viewers alter the biotope, accelerate the decomposition process, and even destroy the living matter.

The work is inspired by an anecdote from the 1970s in the USA, recounting the first encounter between a human—Mary Harris—and a blob, which she believed to be an extraterrestrial.

Amandine David

Weaving Code

Weaving Code sits at the intersection of hand weaving, programming, and 3D printing.

The binary language, using only 0 and 1, traces back to the Industrial Revolution, originating from the automation of looms. Punch cards used to generate patterns contained digital data represented by the presence or absence of holes in specific positions.

By translating woven patterns into programming language, Weaving Code explores how traditional craftsmanship and digital tools can enhance one another, offering a new perspective on technology.

These textiles are created as follows: each time a piece comes off the loom, the computer generates an object in binary code, which is then 3D printed and integrated into the handwoven textile.

In mathematics and digital electronics, a binary number is expressed using only two symbols, 0 and 1, a system simple to implement and used by nearly all computing devices.

Dewi Brunet

Plantoid

Dewi Brunet is an artist specializing in folding. Combining art, science, and technology, he applies and explores folding techniques across a wide range of materials, purposes, and research areas. His work now focuses on the intersection of ecology and technology. His practice lies within the field of robotic folding (or Oribotics), a research area nourished by the connections between nature, origami, and robotics.

Plantoid by Dewi Brunet is a bio-inspired work that merges robotics and nature.
This interactive installation invites visitors to discover an ecosystem of robotic plants that respond to their environment. Plantoid explores the potential for harmonious interactions between technology and nature, highlighting how robotic art can enrich our relationship with biodiversity.

Claire Williams

Meteors – Radio Echoes

Claire Williams delves into the cosmos, occult sciences, electromagnetic waves, and the influence of this hidden world on the human body and psyche. In Meteors – Radio Echos, the public is invited to listen to “meteor echoes,” an electroacoustic phenomenon triggered by a celestial body entering Earth’s atmosphere. As meteors speed through the upper layers of the atmosphere, they collide with air molecules, sparking a process of ionization that creates a luminous trail. Like a mirror reflecting light back to its source, these ionized trails send radio waves back toward the transmitters, producing what we call “meteor echoes.”

For this installation, the artist has placed transducers—small vibrating speakers—on the windows of the CC Brueghel entrance hall. These transducers are directly connected to the antenna of Livemeteors.com, an amateur platform dedicated to listening to cosmic phenomena, amplifying the electromagnetic disturbances caused by meteor echoes. By leaning in close to the glass, visitors can hear an intermittent melody of whistles, clicks, crackles, and other enigmatic electromagnetic sounds.

Ohme & Frederik Vanhoutte

Κῦμα

The Ancient Greek term κῦμα (pronounced Kima) means wave, the physical movement on the surface of a liquid layer. In physics, a wave describes dynamic disturbances of a physical quantity around a position of equilibrium. By controlling the vertical position of each of the twenty-five spheres, κῦμα produces a discrete 3D levitating choreography. Randomly activated fans interact with the spheres, disturbing their movements by blowing from above: the choreography patterns are broken, becoming unstable or even chaotic. A control loop feedback mechanism counteracts this tendency towards chaos; its efficiency varies over time, highlighting the impact of its action. This artwork allows to introduce and explain basics of control system design and automation science which deal with the modelling, analysis, identification and control of dynamic systems. It focuses on controlling a system to comply with precise requirements such as execution time, precision and stability. Thanks to the mathematical equations defining the physical laws of the system, κῦμα controls itself through the real-time processing of multiple signals from sensors and motors. The analogue signals of the physical system are used as raw data to generate digital visuals reinterpreting the movements, disturbances and deviations of the spheres and airflows.

Frederik Vanhoutte & Philippe Braquenier

Isocenter

“Isocenter” de Frederik Vanhoutte : when medical technology becomes art

Isocenter is a research project by artist Frederik Vanhoutte based on his work as a radiotherapy physicist at the University Hospital in Gent (BE). Isocenter seeks to explore the apparent paradox inherent in modern medicine – a fusion of individualised, compassionate care with the cutting-edge precision of technology, all aimed at healing and preserving the sanctity of life. Drawing from the choreography made by the radiotherapy machine during the treatments, Frederik shift the medium to using a plotter drawing machine with ink on paper. Treatment is replaced by expression, radiation delivery machine replaced by a mechanical drawing device. Care and art, two very human activities, envisioned by people, entrusted to machines.

The Rubberbodies Collective

One More Drop

How much can a person contain? Working in a laboratory day in and day out. Between glass tubes, vials and refrigerators, organising blood. While pandemics spread and wars are fought. Disaster approaches from a distance.

This installation is the backdrop for the performance with the same title. The artworks centre blood as a performative agent and explore fantasy and mysticism surrounding leaking bodies, political borders and a sense of connection.

Precy Numbi

ROBOT SAPIENS

ROBOT SAPIENS, this exhibition presents a living sculpture inspired by the logographic, transcultural, and eco-futuristic tradition, reinventing itself through performative art forms. Drawing inspiration from traditional masks and costumes, this artwork is created from recycled automotive and electronic waste. It steps outside the conventional museum setting to engage with a multicultural audience, symbolizing the reconciliation between innovation and the preservation of both tangible and intangible heritage.

The eco-futuristic artist, sculptor, and performer Precy Numbi explores the tensions between modernity and tradition in this exhibition, using the eco-futuristic costume as an artistic intervention armor. His creations, often made from electronic and technological waste, criticize the harmful effects of modernity on humans and the environment. By using materials sourced from overconsumption, he highlights the contradictions of our time: the promise of technological progress concealing the pollution and social inequalities it generates.

Additionally, this exhibition embodies the myth of artist Precy Numbi, who chooses to transform himself into a “robot sapiens.” Wearing armor inspired by the ceremonial attire of his tradition, he encourages the community to reflect on issues of environmental responsibility and the preservation of traditions. Here, art becomes a means of initiating a profound dialogue between modernity, artisanal heritage, and ancestral traditions.